Skirmish units exist as either regular light infantry or small 15-30men units that has unlimited stamina and can harass or manage to kill artillery crews, officers or drummers ( which was a kind of upgrade I think that you could equip you platoons with like in DoW games ). Cavalry can be fast and effective on the flanks but vulnerable to shoot. It has hollow square formation to protects against cavalry, overall the balance between cavalry, infantry, artillery and skirmishes are great. All units move fast on roads but have stamina once deployed, gain defensive bonus after a time that disappears if you move them. I played this game multiplayer a lot back in the day, really fun. ![]() ![]() ![]() On the skirmish maps you have small side quests also you want to fight small militia units for control of villages that then give you supplies, and this system is the same in multiplayer. Shogun Medieval 1 total war style campaign map, but no buildings.
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